WriteLog Module for CWJF Manchester Mineira
I wrote a series of blog posts describing how to write a contest module for WriteLog. In 2009 I started writing a contest module for the CWJF Manchester Mineira All America contest. The CWJF club sent out a nice brochure with the rules and the winners for 2009 and that spurred me into writing version 1 [...]
I built a PFR-3
I struggled with the construction of the PFR-3 I received for my birthday. I really wanted to get it done two weeks after getting it so I could take it with us on a camping trip but could not get enough hours in a row to do it. Chuck, AC7QN, loaned me his for our [...]
WriteLog Contest Module Development – New Free Tools
I didn’t think it could be done but leave it to clever programmers…. You can use the free Microsoft Visual C++ Express Edition to compile WriteLog mult-modules! Follow the instructions in this Code Project page. NOTE: the WriteLog Contest Wizard with *NOT* run because it does not work with Visual Studio 2008. I installed VC++ [...]
WriteLog contest module development – Part 6: Contest Parameter Dialog Box
In the last part, I posted a link to the source code of the module up to this point. The code compiles and creates a working module. Have a look. The contest module needs some information from the op, namely their SKCC number and QTH. This dialog box is in the resources for the project. [...]
WriteLog contest module development – Part 5: Supporting Structures
A couple of easy but important changes need to be done to this structure in SKCCWESmm.h. Leave the MAXIMUM_BANDS constant alone. We will return to the very important CONFIG_LENGTH constant defined here due to its use in other parts of the module. Defing MAX_NAMED_MULTS to match the number of mults named in the module’s INI [...]
WriteLog Contest Module Development – Part 4: The Exchange Entry Box
This series of blog posts started in part 1 where I listed the tools you will need. At this point, you should have a module that compiles, shows up in the list of contests in WriteLog, and can run in the debugger. In this part, we’ll shape up the exchange input and define what a [...]
WriteLog Contest Module Development – Part 3: The Code
In the previous part, I worked through the easiest of the TODO items and ended up with a contest module that will compile. If you are just picking up this series of articles here, may I suggest you start at Part 1 where the tools are described. First, lets look at the terrain from a [...]
WriteLog Contest Module Development – Part 2: The Contest Wizard
In part 1, I outlined the tools you will need to write a contest module for WriteLog. At this point, the steps needed to set up the wizard have been done. If not, review the WriteLog contest wizard read-me file to install the template, set the Path in the Windows environment, etc. The Contest. Look [...]
WriteLog Contest Module Development – Part 1: The Tools
WriteLog is the only leading contest logging program offering an open contest module development process for anyone with programming skills that is willing to dig in. I have traveled through the process and now I’d like to present where I’ve been and offer a map of the trail. The Tools Programming skills I have a [...]
WriteLog – A New Old Logging Program
I operated at a big-gun contest station, W7VJ, where they use WriteLog therefore, I’m re-familiarizing myself with it. Three years ago, I gave up Writelog because N1MM had finally matured to the point where, at least, it didn’t crash all the time and the price was right. WriteLog has a large share of the contest [...]